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Are Professional Sports on Life Support?

May 28 2008 / by Jeff Hilford
Category: Entertainment   Year: General   Rating: 9 Hot

A few weeks ago I was watching a NY Rangers game (as I am wont to do) and they had a system that allowed the trainers to monitor one player’s heart during the game. This was particularly interesting during his shift as the rate would elevate to the 170-180 bpm range. A hockey shift normally lasts about 45 seconds and a one minute shift can leave a player struggling to return to the bench for replacement. The announcer said that the Ranger staff would eventually be able to monitor all of the players hearts simultaneously (a matter of cost and technology I imagine).

Technology is making increasing inroads into our beloved, multi-billion dollar professional sports industry. Biotech and testing for performance enhancement are already huge issues, while training techniques and equipment have incorporated many advances including computer simulations for improved motion, and high tech exercise machines and programs. Instant replay and other monitoring devices have found their way into the way most professional sports are officiated and, on the production side, graphical statistics overlays are all the rage. All you have to do is watch a rerun from 30 years ago to see how far we’ve come.

So where are we headed? (cont.)

In the seventies and eighties there was a constant battle in the Olympics about what constituted an ‘amateur’. Ultimately, it came down to what type of economic system an athlete lived in. A pro in the USA was essentially an amateur in the Soviet Union, and as a result, college students ended up facing real professionals on the field (setting the stage for the Miracle on Ice in 1980 when a team of young college kids beat a seemingly invincible, professional Soviet hockey machine known as the Red Army). As human beings begin to integrate more intimately with their technology, these ethical lines will continue to blur and the focus will shift more to what is possible and what is entertaining (often one and the same). People, younger ones in particular, will explore more radical, hybrid sports and experiences (the X-games is a harbinger of this trend) and traditional sports will begin to lose appeal unless they incorporate more technology, loosen their grip on performance enhancement and make design changes that make their games faster and more interactive. A consumer that likes to increasingly affect the action, oft times in groups, will demand this and will have a myriad of other entertainment avenues to pursue if not so provided. It won’t be long before prediction markets and social networks begin calling plays and making personnel decisions. We are already starting to see examples of this. MyFootballClub is a social network formed around the pursuit of team acquisition and management. Formerly the exclusive domain of the billionaire club, this is being enabled by the web 2.0 social technologies of wikinomics and micro-investing. It’s all part of a trend that is increasingly seeing the game being played more off the field than on, with the actual games and athletes serving as models for simulations and contests that are being run on computers and the internet. You don’t have to look any further than to the explosive growth of fantasy leagues and video games, with their the mind-boggling realism, to see this being played out.

Given the immense passion for and power of the home team meme, I don’t think professional sports will die a quick death – but like so many things in the immediate years ahead – it’s evolve quickly or perish.

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