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(http://googleblog.blogspot.com)
- scanned by: Andriod
about 23 hours ago
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The official announcement is in Google's minimal entry to virtual worlds will be terminated by the end of the year. Many in the virtual worlds community had expected the google virtual world to be a game changer, but it was poorly adopted after l...
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(http://www.programforthefuture.org)
- scanned by: studiosfo
about 21 hours ago
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An interactive conference inspired by Doug Engelbart's vision of harnessing technology for human betterment. The quest continues ...
Program for the Future is two-day conference is a dialog with people developing new tools, interfaces, research ...
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9
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Tags
doug, engelbart, collective, intelligence, wozniak, malone, mit, tech, museum, san, jose, stanford, second, life
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(http://www.thestandard.com)
- scanned by: Mielle Sullivan
7 days ago
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Taylor found Pollard online with his avatar "cuddling" with another avatar, and says he confessed that he'd been spending time in-world with someone else, and wanted to end their marriage.
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9
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Tags
secondlife, love, sex, marriage, adultery, gaming
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(http://www.memebox.com)
- posted by: Alvis Brigis
about 1 month ago
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The increasing richness of memorial media is a powerful by-product of accelerating change in technology, information and communication. In five years time, both broad public-facing and private 3d memorial media has a good chance of taking off, gr...
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12
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Tags
retroquant, retroactivequantification, cemetery, memorial, memorials, virtualcemetery, virtualmemorial, secondlife, 3dvirtual, virtualreality, 3dmedia, newmedia
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(http://uk.techcrunch.com)
- scanned by: AJ0111
about 1 month ago
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Muslim social network Muxlim.com, live since late 2006, is planning to launch a Muslim-oriented virtual world not unlike Second Life.
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10
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Tags
muslim, world, virtual, second, life, muxlim
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(http://gigaom.com)
- scanned by: Mielle Sullivan
about 1 month ago
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The real-world economy may be teetering on the brink, but investment in virtual worlds is chugging along at a fairly strong clip. Austin-based Virtual Worlds Management calculates the total at $148.5 million this quarter
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9
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Tags
gaming, virtualworlds, metaverse, investing, economy
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(http://www.alternet.org)
- scanned by: Lani
about 1 month ago
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The era of free, open online innovation may be coming to an end. With the advent of 'tethered' technologies (think iPhone), creativity is less and less creative.
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8
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Tags
web, 20, tethered, technology, ibm, iphone
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(http://www.redorbit.com)
- scanned by: obsolescence
about 1 month ago
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Second Life, a virtual world created in 2003, currently boasts more than 12 million users worldwide who go there for everything from college recruiting to shopping. Now, Penn State researchers are investigating how virtual teams can better solve r...
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10
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Tags
seccondlife, pennstate, problemsolving, metaverse
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(http://blog.longnow.org)
- scanned by: futuramb
about 1 month ago
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A simulation of the future result in a list of the 5 future superthreats in 2019.
The Superthreats are:
1. Quarantine
2. Ravenous
3. Power Struggle
4. Outlaw Planet
5. Generation Exile.
Your role is to flex your foresight, creativity...
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10
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Tags
future, 2019, threats, global, simulation
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(http://www.nytimes.com)
- scanned by: Garry Golden
2 months ago
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ESPN will tap power of 3D virtual avatars to replay and analyze NFL sports reporting! This might launch a new era of augmented reality reporting with layers of real and synthetic images.
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9
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Tags
3d, media, art, technology, virtual, avatars
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